The Fate of Friends
Witch bride of the Archfey, High Elven Exile
High Elven female
after 500 years of relative quiet life as a homesteader in the Exile Woods, awakened as a Witch-Bride of the Archfey and set out on a life of adventure and friendship with Lydia and her Company
Str 14, Dex 14, Con 10, Int 15, Wis 12, Cha 17
Hit Dice: 3d8, Hit Points: 21
Saving Throws: Wis, Cha
Skill Profs: Athletics, Deception, Nature, Perception, Survival
Tool Profs: none
Languages: Eldish, Alesan, Draconic/Rubic, Sylvan
Features: Wanderer, Darkvision, Keen Senses, Fey Ancestry, Trance, Elf Weapon Training, Innate Cantrip, Otherwordly Patron (The Archfey), Pact Magic, Fey Presence (1/rest), Eldritch Invocations (Armor of Shadows, Beast Speech)
Spell slots: (2nd)x3, Save DC: 13, Modifier: +5, Cantrips: 3 Eldritch Blast, Prestidigitation, Shocking Grasp (innate), Spells known: (1st) Hellish Rebuke, Hex, Witchbolt, Faerie Fire, Sleep, Find Familiar, (2nd) Calm Emotions, Spider Climb, Hold Person, Phantasmal Force
Familiar: Vasuki (pseudodragon)
Gossamer gown, Cloak and furs, golden chain belt and pouches
Elven Longsword, Daggers, Elven long bow and quiver
Small backpack, several wineskins
775 golden crowns, 15 silver pieces
Trait: I have a lesson for every situation, drawn from observing nature.
Ideals: Natural world is more important than all of the constructs of civilization.
Bonds: My friends, family and nature are the most important things in life.
Flaws: Don’t expect me to save those who can’t save themselves. It’s nature’s way the strong live and weak perish.